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Wehrmacht

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Everything posted by Wehrmacht

  1. Turn 10 British revenge the destruction of their carriers by sinking German sub and cruiser. German offence halts and they reinforce their armies.
  2. Turn 9 Something strange happened in the Allied turn. British bomber attacked sub in the channel. Then there was a text ''German escorts'' and then ''surprise contact'' and German airfleet destroyed the CARRIER that was based in London's port! Germans attacked to the Ardennes and got it, and also destroyed french corps west of Ardennes and got it too. After the second British carrier had intercepted, the cruiser scharnhorst and one German sub destroyed that carrier too. So this was a good day for the Germans
  3. Fantastic! JerseyJohn changed hismind after eating the blue-pink-purple-yellow-and-striped-orange ones
  4. Turn 8 Fieldmarshall von Rundstedt ordered his troops to attack with everything to the hex northwest of ardennes. ''Today we start the biggest offence the world has ever seen, hunderds of thousands Aryan elite soldiers crush the French. We are covered by the Luftwaffe in this operation, five thousand aircrafts fly over our shoulders, finishing off the enemies that are running away from us. I accept only full victory! Those who do well in this operation, shall be rewarded in Paris! Germans attacked triumphantly with kill ratio of 6:1. The rest of the French soldiers were killed by the Luftwaffe. But Lutfwaffe had more casualties than Wehrmacht, RAF had intercepted with two airfleets, based near Paris. One carrier intercepted also, but it was a mistake. Germans reveled the carrier's position in the harbor of London and attacked it with two submarine flotillas. The carrier was left with 3 points, but it will be propably repaired next turn. Germans moved army to the hex northwest of Ardennes.
  5. Fine job Wehrmacht, you're already writing a good one and they become a lot easier and better after the first one. Thank you very much JJ. I would have added some photos but I'm quite busy right now... Next time I'll follow your advice
  6. Turn 7 Two German armies attack the ardennes hex, but the French army takes only two points of damage, and the Germans decide to attack british corps with all they can and it is easily destroyed. Germans move corps to the hex where british corps were
  7. Turn 6 The Allies attacked German army with two armies, carrier(s), airfleet and bomber, but the German army survives. Germans attack the key Ardennes hex but cannot take it. Denmark surrenders.
  8. JerseyJohn, You should really write a history book or two someday Your knowledge of history is fantastic For Cantum Americus I would like to say that your post was great and I hope I will see more of your posts
  9. Yeah I am having ¨some¨ bad luck, but I'm already used to it. I have always had and always will have bad luck. Curry knows this well Turn 5 Finally the governments of Low Countries agree to surrender. French army destroyed in hex next to Brussels. Danish corps heavily damaged (1 point left)
  10. Turn 4 Poland surrenders. Axis captured Brussels finally, but quess what? It didn't surrender!!! :mad: :confused:
  11. Turn 3 Allies found one axis sub that was hiding west of Ireland. Allies destroy axis tank next to Brussels. Axis attack Brussels with everything they can, and the British corps in Brussels was left down to one point, again... Poland doesn't still surrender. This game is becoming a disaster for me so early on...
  12. Turn 2 Belgians and Dutchmen wake to the sound of aircrafts flying over their homes. Soon they hear the sound of German tanks as hundreds of thousands German troops attack the LC corps positioned in Brussels. After days of immense fighting the city is still hold by Belgians. Germany failed to take LC with army, tank, 3 air and a corps! :eek: Germans are doing better in the east, after hard fight the city of Warsaw is captured by Axis. But the brave Polish won't surrender.
  13. Turn 1 Axis declare war on Denmark and cruisers bombard Copenhagen. Germany gets the Polish breaktrough. All quiet on western front.
  14. This is my first AAR, so it may suck a bit Turns are axis turns because I am playing the axis. My opponent is Alexander [ April 26, 2004, 08:05 AM: Message edited by: Wehrmacht ]
  15. :eek: Thank you very much JerseyJohn for bringin this up, I had a very very good laugh. I never would have imagined that this forum has this kind of things in it... more more more
  16. Good idea Edwin, as always. But there is already much more efficient way of killing enemy generals, you can just attack them with lots of air. Enemy loses his HQ forever (and lots of MPP's) and a lot less luck is needed. But on the other hand, this way you could kill enemy generals that are not in the strike range of your air. But anyway, good idea (and sorry about my not-so-good English)
  17. Yes, very nice pictures indeed. You are great with the pictures JJ
  18. I agree with you Rambo that US should have more important role in SC2. And those suplies should be fixed on beacheads and N.Africa. But I'm not quite sure if Patton had the highest kill ratio, Mannerheim had about 3.3 to 1 kill ratio. But of course I don't know the exact kill ratio of Patton. If you count total losses (wounded and dead) Mannerheim had 5.9 to 1 ratio. I don't know what's that to do with anything, but I just wanted to say it.
  19. Why only one? Corps was about 60000 men, right? But Germans had 1000000 Waffen SS soldiers in 1945. But for the leaders, I like that idea very much. And I think your idea Edwin, that leaders would add bonuses and penalties is great. I hope this will be included in SC2
  20. Thanks guys for the great AAR. Especially you FriendlyFire, your writing style was great. I'm hoping to see more of your AAR's.
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