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Movement readiness penalty


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Infantry on the move should suffer a reduction in readiness to reflect the disruption movement and attacking in the same turn cause as opposed to attacking from a prepared stationary position. An army/corps moving 25-50 miles then attacking without readiness reduction? Armor units would be subjected to less disruption as their formations are geared for mobility and attack.

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I believe there is already a built in penalty. I remember reading an attack fom a prepared possition (without prior movement) is more effective than a blitz attack (attack after movement). However, I dont remember the exact penalty...

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