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Mac and OOM error


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AFAIK the Mac version of CMBN is coded in 64bit and therefore does't suffer from the OOM error problem and is able to play the largest existing scenarios with out said error? If this is true would the Mac be capable of playing the largest map and scenario that the editor is capable of producing? Any correction or clarification or any other info concerning Mac vs PC will be welcomed. I am considering switching to the Mac.:)

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Dunno. FWIW, I've never had the OOM error on my iMac w/ 4GB of Ram... limiter on my iMac is usually the video card. It's 4 years old, though, so I don't exactly expect it to be a top performer. Trying to get another 6 months or so out of it before I upgrade...

I can open scenarios w/ very large maps and lots of units, but the frame rate/LOD drops down pretty far, especially from higher views where a lot of the map is visible on screen. Never had a crash in CMBN on it, though.

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