pagskier Posted August 17, 2011 Share Posted August 17, 2011 Work in Progress 1st map in CM, it's a small set of crossroads and 3 farms. allied start with the 1st set of building and need to go through bocage and get to the road + crossroad and then push through 2 farms and the 2nd crossroad. Allies got 1/2 a bataillon (A and B companies and engeener platoon) +3 tanks and 81mm mortars. Axis got 2 grenadier companies with some mortar support The map is quite small 320mX400m so it might be a slaughter. I might get it more in depth. later one as I'm a fan of leapfroggging companies like Brits used to do. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted August 17, 2011 Share Posted August 17, 2011 That map really looks far too small to have more than a reinforced company (3-5 platoons and a few vehicles) on either side. Is there even room to put 2 companies in the first farm? Appearances may be deceptive, of course. The map also looks pretty flat, and densely covered with sightline-breaking vegetation. This will mean that the two farms' defenders will have a job supporting each other with fires, and the attacker might find it too simple to concentrate enough force on the objectives in turn. 0 Quote Link to comment Share on other sites More sharing options...
pagskier Posted August 18, 2011 Author Share Posted August 18, 2011 yeah i playtest it and it's way too much troops. Actually I stoped a compagny with a germans platoon... I'l also make the american spwn a bit more back. Thie map is quite ondulating. it's a forward slope up to the road, and the 2 farms a still a bit higher. 2 farms area got a view on the crossroads. I got 5 AI plans for each sides. So far, but I think i'll reduce the 1st companie to a platoon and keep the 2nd intact for german. And Keep the A-B companie for american and take off the engeeners for amis. 0 Quote Link to comment Share on other sites More sharing options...
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