patboy Posted August 8, 2011 Share Posted August 8, 2011 Trying to add some different camo or muddy vehicules and some new plate markings... I see that: Pat 0 Quote Link to comment Share on other sites More sharing options...
Stoppel Posted August 8, 2011 Share Posted August 8, 2011 Had to tell because you don't describe what you did. The program is mixing parts from different images (if you have made more than one) on one vehicle. You have to name it kubelwagen-hull, kubelwagen-hull 2, .... Also check if you have removed all other brz out the Z folder. For me it looks like there is somewhere a yellow car in your folder and in the program is mixing it with your texture. 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted August 8, 2011 Author Share Posted August 8, 2011 I made a brz.file with a folder including only three kubelwagen, I renumbered as you did (vanilla) kubelwagen-hull, kubelwagen-hull 2 (Aris muddy mod) & kubelwagen-hull 3 (MickeyD yellow mod) and the result is the mixture that you can see on the post above! 0 Quote Link to comment Share on other sites More sharing options...
Stoppel Posted August 8, 2011 Share Posted August 8, 2011 This is what I thought: You have one camouflage Image 1 and one yellow Image 2. Now the 3D model has different sections for exemplar : front door section 1 and back door section 2. Now, If you load your car and it shows up in the game the 3D model use the yellow front door from Image 2 and the back door with the camouflage Image 1. If you save and lord again it is possible that the Program is mixing it different. Only a script could regulate that. Maybe BFC can help. For now -> just use camouflage Images and it looks good !!! 0 Quote Link to comment Share on other sites More sharing options...
Stoppel Posted August 8, 2011 Share Posted August 8, 2011 by the way the dirt looks excellent !!! 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted August 8, 2011 Author Share Posted August 8, 2011 Stoppel thanks for your help, I thought this request has been discussed before in CMBN beta test, I didn't know if we can have vehicles with different camo, numbering & markings for each German or US units and for the next british module in the future, but I think if the programmer could fix the problem, the game will become better. 0 Quote Link to comment Share on other sites More sharing options...
Stoppel Posted August 8, 2011 Share Posted August 8, 2011 A numbering & markings system is possible. You just have to find out what parts are changing! download my "Normandy tiger tanks v.1.1" and look how I did the textures and markers. 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted August 8, 2011 Author Share Posted August 8, 2011 I got it! Thanks for your help, I'm going in vacation for a couple of week, I'll see when I'll go home! 0 Quote Link to comment Share on other sites More sharing options...
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