Jump to content

Stoppel

Members
  • Posts

    20
  • Joined

  • Last visited

Everything posted by Stoppel

  1. I can't fix the problem that you have double numbers (sometimes). But if you save and load again it might be ok.
  2. In this point I do not agree. There camouflage were painted on the frontline. Than they had a short lifetime. Most pictures you see today are shot after the battle already hit or exploded. This tanks had no time to get old!
  3. There are a lot uniforms available: Look at my work " German summer camouflage" including tank uniforms or for other mod's that are even better!
  4. A numbering & markings system is possible. You just have to find out what parts are changing! download my "Normandy tiger tanks v.1.1" and look how I did the textures and markers.
  5. This is what I thought: You have one camouflage Image 1 and one yellow Image 2. Now the 3D model has different sections for exemplar : front door section 1 and back door section 2. Now, If you load your car and it shows up in the game the 3D model use the yellow front door from Image 2 and the back door with the camouflage Image 1. If you save and lord again it is possible that the Program is mixing it different. Only a script could regulate that. Maybe BFC can help. For now -> just use camouflage Images and it looks good !!!
  6. Had to tell because you don't describe what you did. The program is mixing parts from different images (if you have made more than one) on one vehicle. You have to name it kubelwagen-hull, kubelwagen-hull 2, .... Also check if you have removed all other brz out the Z folder. For me it looks like there is somewhere a yellow car in your folder and in the program is mixing it with your texture.
  7. Some alternative programs are: GIMP, PaintStar CinePaint, Krita, Artweaver, Paintnet
  8. I just have update to v1.1 (Task a bit time that it is available to download) Changing's v1.1: 1) Mix the units how you like! See install instruction! 2) New hull icons added: front side and back side! 3) Historic correct numbers system! 4) Right turret number fixed!
  9. Hi Romm, this would be great if you doing an update for your mod. I think the back number is just on the tiger not working. Can't wait to have it !!! You already added many details !!!
  10. 1)Why turret back numbering system doesn't work? If you use different images of the turret, the game is mixing the back turret box with other turret images. Even if the back box number is on the same image as the side number. Result: the back box number and side numbers are different :-( 2) Bug (Numner:226) I will mirror the 6 and update 3) Thank you also for the link. Very helpful ! Feedback is always welcome and useful to do things next time better! Thank you Stoppel:)
  11. Some information about the Mod: I'm also not an expert about uniforms or wwII and don't like to be one. I just made these because I think it is more realistic and better than gray uniforms. I looked for pictures and information in the internet. I found pictures with different uniform mixed together - also that units made their close at the frontline. - units had loses were replaced - look the variation that exists (only summer camouflage) ( Note: Possible not correct- just what I found in the Internet) Name: Reichswehr Splittermuster 31 Used: 1931 –> 1945 Name: plane-tree pattern Used: 1939 –> 1942 Name: smoke camouflage pattern Used: 1939 –> 1944 Name: Italian three color camouflage Used: 1939 –> 1945 Name: oak leaf pattern Used: 1943 –> 1945 Name: Sumpfmuster 44 (marsh pattern camouflage) Used: 1944 –> 1945 Name: Erbsenmuster pea pattern Used: 1944 –> 1945 Name: Reichswehr Splittermuster 45 1945 light absorbing and infa-red protection Name: Leibermuster( body pattern ) Used: end of war light absorbing and infa-red protection This is the reason organized the packs. Together with other uniform mod's you have now great choice to find one you like. People how made other uniform mod's did also great job!!!
  12. Sorry, that there are pictures missing before downloading it. I post it but didn't work (maybe wrong format). I promise for further mod's you see it. But for now, you can see pictures for every unit pack inside the pdf file after downloading it.
  13. Hi mjkerner, at the moment I don't like to add sand colored uniforms because in Africa the British models are also necessary. So I would wait till Battlefront presents some British forces. Then I will mod some sand colored uniforms for all units. I hope you agree. greetings Stoppel
  14. Thank you for all the positive feedback. I'm new here and that is the first mod I have published. First let me answered some questions you had: The pack2 and pack3 uniforms were used during Normandy. If you like to use an mix with regular uniforms use the Pack 3. But I think during Normandy units were using a lot camouflage just flipping over there ponchos. (but just my opinion) This list might give an overview: ( Note: Possible not correct- just what I found in the Internet) Name: Reichswehr Splittermuster 31 Used: 1931 –> 1945 Name: plane-tree pattern Used: 1939 –> 1942 Name: smoke camouflage pattern Used: 1939 –> 1944 Name: Italian three color camouflage Used: 1939 –> 1945 Name: oak leaf pattern Used: 1943 Name: Sumpfmuster 44 (marsh pattern camouflage) Used: 1944 –> 1945 Name: oak leaf pattern late Used: 1944 –> 1945 Name: Reichswehr Splittermuster 45 1945 light absorbing and infa-red protection Name: Leibermuster( body pattern ) Used: end of war light absorbing and infa-red protection For all people how like to made missions: I have already posted the Italian three color camouflage to the Battlefield side and should be available soon. What I like to do next. Some design on the thanks and than an campaign. If you have some wishes let me know it greetings Stoppel
×
×
  • Create New...