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Quickbattle faults


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One of the great things about CMBO is Quickbattles. But why does the computer buy so many minefields and usually sets the antitanks' fields in out-of the way places where you usually dont send any vehicles and therefore they don't protect it's troops from them? :confused:

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I'm not sure this discussion belongs in this particular forum, but...

A couple points. One is that both minefields and wire are not present in quantities that reflect their historical usage in defense. Instead of continuous belts, they are usually placed as single tiles here and there.

That said, Their placement usually strikes me as fairly intelligent. In general, they are placed to deny easy passage through terrain that would otherwise be useful to the attacker. For some reason, the placement of roadblocks often leaves me less impressed.


[ 11-03-2001: Message edited by: Michael emrys ]</p>

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