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Replenishments


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Ammunition is replenished automatically after each mission for all units and weapons of a nation you're currently playing with.

Same with repairs, except of knocked out vehicles. Their gone forever. A vehicle is considered destroyed when its crew automatically bails out of it. Vehicle replacements (or reinforcements really as they come with a crew) are preplanned by mission designer (in a mission editor).

ATGs and artillery can't be repaired as they are either functional or destroyed. There's no in-between state.

PS. Before the mission ends, be sure to man every gun, MG or vehicle you abandoned, as empty units are lost. Same with towed guns, if they're attached to a truck when the mission ends, they're gone. It's one of those bugs stuck with the series since the very beginning.

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Ammunition is replenished automatically after each mission for all units and weapons of a nation you're currently playing with.

Same with repairs, except of knocked out vehicles. Their gone forever. A vehicle is considered destroyed when its crew automatically bails out of it. Vehicle replacements (or reinforcements really as they come with a crew) are preplanned by mission designer (in a mission editor).

ATGs and artillery can't be repaired as they are either functional or destroyed. There's no in-between state.

PS. Before the mission ends, be sure to man every gun, MG or vehicle you abandoned, as empty units are lost. Same with towed guns, if they're attached to a truck when the mission ends, they're gone. It's one of those bugs stuck with the series since the very beginning.

Thanks --Am I missing these points in the Manual or somewhere else published ?

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