GI Jas Posted February 14, 2011 Share Posted February 14, 2011 Hi. I was wondering if there was a way to play on maps with snow ground textures. I know there is a user scenario that uses snow textures but I didn't know if you could add snow to maps in either the battle generator by default or scenario editor with included textures? 0 Quote Link to comment Share on other sites More sharing options...
dima Posted February 14, 2011 Share Posted February 14, 2011 In Scenario Editor choose Ground Condition "Light Snow, Deep Snow etc." and then just place Snow tiles on Map Editor 0 Quote Link to comment Share on other sites More sharing options...
GI Jas Posted February 15, 2011 Author Share Posted February 15, 2011 In Scenario Editor choose Ground Condition "Light Snow, Deep Snow etc." and then just place Snow tiles on Map Editor Thanks. I haven't used the scenario editor yet. Is it simple to create maps with if you have never used it before? Im sure there is a user guide somewhere in the game directory. Can you play on your created maps in the Battle Generator? Thanks for your help... 0 Quote Link to comment Share on other sites More sharing options...
Jonny(FGM) Posted February 16, 2011 Share Posted February 16, 2011 Simple? I suppose thats how you define simple, the elevation tool takes a little while to get used to but once you've cracked it its pretty easy. If you want to make a simple map it's pretty simple to use, If you want to make a complex map it gets quite complex. Yes you can play your own scenarios. 0 Quote Link to comment Share on other sites More sharing options...
GI Jas Posted February 17, 2011 Author Share Posted February 17, 2011 Speeking of elevation I was fooling around with it but do I need to hold the left/right mouse button in to raise or lower elevation? I clicked on a single square and they all updated to the next elevation number. I might have had the largest area tool activated. 0 Quote Link to comment Share on other sites More sharing options...
Jonny(FGM) Posted February 20, 2011 Share Posted February 20, 2011 no you only affect (directly) one square at a time, however if you havn't directly set any other squares to be a different height all of the squares on the map will be set to that height as the editor interpolates the heights between them Its a bit hard to explain in text, but just use the direct tool Say this is a row of 8 squares, all set to the default height of 20, 20,20,20,20,20,20,20,20 Say you change the first one to 40, you'll get the result of 40,40,40,40,40,40,40,40 However if you then change the end one to 33 you'll get this result 40,39,38,37,36,35,34,33 I hope that makes sense to you, not sure it does to me lol 0 Quote Link to comment Share on other sites More sharing options...
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