Jump to content

Can this be a bug too?

Recommended Posts

I am referring toall fortifications in operations, but I will write using mines as the example, but it equally applies to pill-boxes, wire, TRPs ets.

I have a lovely operation I've made, and I want the axis player to be able to lay his mines as he sees fit. An operation map is a large map, and only a small part is shown in the battle window during each battle, the rest of the operation map being unaccessible.

Now, I have tried seperating the mines into coloured setup zones that will be revealed in the battle window during the advancement of the operation , but after battle 1, no matter where the mines are put on the operation map in the editor during its creation is where they stay. I can't buy them as reinforcements to come on to the map at a later point either.

I'm stuck, I want to be able to play this game as the allies as well, without knowing where all the axis fortifications and minefields are in advance. It would be a real shame if I were stuck with that as the only option.

I can't seem to rationalise this state of affairs into why this could be so in real life, but I can't.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...