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Anti-Aliasing and other modes on GeForce DDR


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Recently I've noticed more sparkly bits on the CM main map screen. Having read some posts I'm thinking I ought to adjust the settings on my AGP card. Right now the AA feature is set to let the application control the settings. I realize I could just chabge things around and see what happens, but am wondering what settings anyone else is using.

I have a GeForce DDR 64 and notice there are a whole bunch of settngs I can manipulate in addition to the AA stuff. Buffer flipping, memory allocation for PCI textures, linear mipmap-linear filtering, anisotropic filtering....

Any advice on which variable to start changing around first?

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Originally posted by Dirtweasle:

Recently I've noticed more sparkly bits on the CM main map screen. Having read some posts I'm thinking I ought to adjust the settings on my AGP card. Right now the AA feature is set to let the application control the settings. I realize I could just chabge things around and see what happens, but am wondering what settings anyone else is using.

I have a GeForce DDR 64 and notice there are a whole bunch of settngs I can manipulate in addition to the AA stuff. Buffer flipping, memory allocation for PCI textures, linear mipmap-linear filtering, anisotropic filtering....

Any advice on which variable to start changing around first?

Letting the application control anti-aliasing means it will be off in CM. Anisotropic filtering seems to have the best effect on reducing sparkling without sacrificing much performance.
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Really? Hmmm, I'll have to try Anisotropic filtering then. I think I have it off.

I just set the FSAA to 4x and that helped a lot with the sparklies as the map is scrolled. I didn't notice too much of a performance hit either except when scrolling in front of high-res buildings (I use a GeForce 2 Pro 64MB DDR).

BeWary

[ July 19, 2002, 11:34 AM: Message edited by: BeWary ]

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  • 3 weeks later...

Howdy Dirtweasle, I use a GeForce 3 Ti200 with the GeForce tweak utility. I found that I couldnt get CMBO to look near as good without some sort of tweaking program. If you are interested, you can get it here GeForce tweak utility . I have everything on the Direct 3d tab set at the best possible graphics setting, and it runs and looks great. If you hold your cursor over each option, it gives a brief explanation that scrolls across the bottom of the screen. Well anyway, hope this helps a little, and happy gaming smile.gif

[ August 05, 2002, 09:40 AM: Message edited by: Yank ]

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