Boores Posted June 2, 2010 Share Posted June 2, 2010 I think that would be a good idea improve the pathfinding. If you select for example four tanks and you give it the order go in column formation and in the middle of the path is a tree, a group of soldiers,etc, the column make strange movements. In the first mission of the german campaing, i get a Tiger to the path of the right of the map, in front of the village, and is imposible go through with the tank. I only was able to make that with a Mark IV, day of luck. In the path of the left of the map, the same. Any help? Thanks, and i love the game:) Link to comment Share on other sites More sharing options...
Sneaksie Posted June 2, 2010 Share Posted June 2, 2010 Do you have the 1.3.1 patch installed? These passages were widened somewhat. Link to comment Share on other sites More sharing options...
Boores Posted June 2, 2010 Author Share Posted June 2, 2010 Yes, I´ve installed the patch, but it´s a problem go through with the tanks. It´s a mortal trap, the enemy antitanks don´t kill the column while are stoped on the path, or if you try go with only tank only the Tiger reaches the path because resists the bombardment until reach the path. Sorry by my English, but i´m from Spain and isn´t my mother tongue. Cheers. Link to comment Share on other sites More sharing options...
Boores Posted June 2, 2010 Author Share Posted June 2, 2010 In the file you can see the problem locations. Is the black text. The other text on spanish is from an AAR that I'm making for other forum. I'm making videos too. http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=41&t=10753 Link to comment Share on other sites More sharing options...
Sneaksie Posted June 2, 2010 Share Posted June 2, 2010 You can delete subfolders of Maps folder (except _SpeedTree folder) to make sure that pathfinding maps are recalculated using new 1.3.1 data. Link to comment Share on other sites More sharing options...
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