Crimguy Posted February 26, 2009 Share Posted February 26, 2009 Is that how the final is going to be? Since I don't understand the Russian, is there any way to make it more like TOW 1? It seems to be more difficult to control than before (I have only tried the TOW 1 demo). Link to comment Share on other sites More sharing options...
amandus Posted February 26, 2009 Share Posted February 26, 2009 I think it is almost identical except the special curser-icon for the camera movement in TOW (1) is missing. (the ball with the arrows) I found additional keys in the left-upper corner of the screen where you can fix the camera to an object that You selected before. You have 3 modes then. 1st mode (click) fixes the camera to a 3rd person view of the object to the selected object. 2nd mode (click) = 1st person view from the object (You can do it in TOW while in zoom mode by hitting the ‘enter’-key, I guess) 3rd mode (click) = releases the camera to free mode. Link to comment Share on other sites More sharing options...
Crimguy Posted February 27, 2009 Author Share Posted February 27, 2009 Here's what I'm observing that seems a bit off: I use the mouse wheel to zoom in and out. When I'm focused on a spot, it seems as though zooming in actually moves the camera forward simultaneously, resulting in me overshooting the intended spot. Zooming too far in results in the camera pointing somewhat downward. Zooming back out has me up in the air, with a camera pointing at the ground. Have I hit something by accident? Link to comment Share on other sites More sharing options...
Sneaksie Posted February 27, 2009 Share Posted February 27, 2009 Note that the RTS camera is turned on by default (free camera was default in TOW1). You can change it back in camera settings. Link to comment Share on other sites More sharing options...
Crimguy Posted February 27, 2009 Author Share Posted February 27, 2009 Sneaksie - that must be what I'm seeing. Thanks for the tip. While I have your attention, do we have a ballpark on gold status? Can't hurt to ask, right? Link to comment Share on other sites More sharing options...
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