Armuss Posted February 13, 2009 Share Posted February 13, 2009 Discussion over balance of game - Storm of Steel: 1)Tactical Bomber - improved Naval Attack 2 to 3 (in SC:PT)? 2)Rockets - improved all attack parameters 0 to 1 and cost 100 to 150 (in SC:PT)? 3)Special Forces - improved cost 185 to 200MPP (has very good combat parameters)? 4)Arillery - improved cost 100 to 150MPP ("Artillery is god of war!")? 5)Fighter - improved de-moralization 0 to 5% (each air unit must de-moralized)? 0 Quote Link to comment Share on other sites More sharing options...
Armuss Posted February 13, 2009 Author Share Posted February 13, 2009 For example I: (yes or not) & discuss (why etc.) 1)yes 2)yes 3)yes 4)yes 5)yes 0 Quote Link to comment Share on other sites More sharing options...
Armuss Posted February 13, 2009 Author Share Posted February 13, 2009 Added: 6)Tank Group - improved cost of upgrade by motorisation 5 to 10% (that there is not cheap it improvement) 6)yes 0 Quote Link to comment Share on other sites More sharing options...
Armuss Posted February 15, 2009 Author Share Posted February 15, 2009 Added: 7)All Minor units - reduced purchase cost by 15% (has big and cheap human resources & Production Technologies by Minor units no act) 7)yes 0 Quote Link to comment Share on other sites More sharing options...
Armuss Posted February 15, 2009 Author Share Posted February 15, 2009 Added: 8)Anti-tank - improved TA/TD by 3 to 4 (this is more realistic) 8)yes 0 Quote Link to comment Share on other sites More sharing options...
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