Jump to content

Deployed MG and crew problem


Recommended Posts

This problem has existed since the game first came out. You order your MG team to deploy the MG and then order them to turn to face a different direction. The MG pivots and the crew adjust their positions relative to the weapon. The result is that they are more often than not positioned incorrectly, too far from where they should be, making it look like the weapon is firing itself.

My solution when this happens is to undeploy. As soon as it's undeployed, the MG pops straight back into the hands of the gunner. I then immediately redeploy the MG. This fixes the graphical glitch but takes the MG out of action for a few seconds.

It would be nice if CM:SF did an automatic undeploy and redeploy whenever a deployed MG pivots - but only graphically - i.e. the MG is active the whole time but after a few seconds the graphical glitch is corrected.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...