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By setting turn lengths for longer periods in winter is to speed game play and in some ways replicates the difficulties in mounting major operations in the worst weather.

Some designers like to use equal turn lengths throughout a scenario to equalize production. This also allows grinding battles to be fought that favor the side with the most production.

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  • 2 weeks later...

I think that some consideration could be given to "Visibiliy_Tracking" of Enemy Army-Group's!...during 'Inclement-Weather!'.

Such as in "Winter-Storms!",...that the ability of 'Army-Groups' to spot 'Enemy-Army-Groups' be reduced from 'Two-Squares' [summer/Good Clear Weather] to 'One-Square!' [Winter-Storms & Heavy-Rain].

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