JSB Posted April 1, 2008 Share Posted April 1, 2008 Is there a mean to keep in memory the camera position when toggling between the 3D view and the map editor? 0 Quote Link to comment Share on other sites More sharing options...
birdstrike Posted April 1, 2008 Share Posted April 1, 2008 Not with the "normal" 3D preview. But you can use the "place units" 3D screen for this. The game remembers the last camera position for each side seperately. 0 Quote Link to comment Share on other sites More sharing options...
JSB Posted April 2, 2008 Author Share Posted April 2, 2008 Thanks for the advice. But it's of no use when you are editing the map... 0 Quote Link to comment Share on other sites More sharing options...
birdstrike Posted April 2, 2008 Share Posted April 2, 2008 You can move flavor objects and change the look of buildings as in the normal 3D view. The only major drawback is you have to go to the units' screen first. 0 Quote Link to comment Share on other sites More sharing options...
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