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TCP/IP Lockup


bobo

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Greetings,

I have found that if I enter into a fresh CMBB session and immediately (ie do nothing else) try to join a TCP/IP session I will get a complete

system lock up that is only recoverable with Ctrl-Alt-Del. If I start a scenario first and then exit and start a TCP/IP no lock up. So I am doing that.

I am running WindowsME, PIII 700MHz laptop.

I am also now having trouble connecting to TCP/IP games on CMBB after no troubles with CMBO. I don't think that anything has changed has it?

Bobo

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CMBB is a different executable then CMBO which is what Zone Alarm keys to. You may be getting the zone alarm screen, but cannot see it, I have had that happen in other games. Look in the executable section of zone alarm and enable the game, and server for it. CMBB uses the same port that CMBO did, so that should NOT have changed.

Rune

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