zwobot Posted July 31, 2007 Share Posted July 31, 2007 You can issue a move command and tell the unit it to start moving after a certain dely in time (15, 30, 45,... seconds). Is there a similar command (in WEGO) for telling a unit to stop (area) firing after some seconds? I want to prevent units from running out of ammo in one minute of high volume area fire (especially Strykers with 40mm grenade launcher and such which have quite limited HE ammo). 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted July 31, 2007 Share Posted July 31, 2007 I don't think there is. You can give your guys a short firing arc and they won't fire outside it. By the way, the MK19 HEDP rounds will work as HE but with a smaller burst radius. So even if you run out of HE you can still engage things with the 40mm. 0 Quote Link to comment Share on other sites More sharing options...
finkster Posted July 31, 2007 Share Posted July 31, 2007 Issue a clear target command. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted July 31, 2007 Share Posted July 31, 2007 I think he means that he wants his units to fire for a few seconds and then stop. I don't believe there is a command to do this. You can pause and then fire during the last part of the turn I think but not fire and then pause for the rest of the turn. 0 Quote Link to comment Share on other sites More sharing options...
zwobot Posted July 31, 2007 Author Share Posted July 31, 2007 Originally posted by sgtgoody (esq): You can pause and then fire during the last part of the turn I think[...] How is this done? It would be just as good. For now I don't really care if the firing starts at the beginning of a turn and ends after 30 sec. for example or if the firing starts at the end of the turn after a 30 sec. pause. A pity that this is not in, I think I remebered one of the devs said something like this will be in, but apperantly my memory is wrong or it is not in... As for directly targeting an enemy: right, the firing unit will cease fire once the unit is in cover and invisible. But units in buildings for example are never really visible in my experience and the only way to fire at them is by area fire which will last unitl cease fire command by the player or the unit running out of ammo. 0 Quote Link to comment Share on other sites More sharing options...
Chelco Posted July 31, 2007 Share Posted July 31, 2007 Issue a "target light" command 0 Quote Link to comment Share on other sites More sharing options...
zwobot Posted July 31, 2007 Author Share Posted July 31, 2007 Thank you for the answers. "Target light" is not available for all units and it just hinders the unit to use heavy weapons (like the main gun of an M1 tank). 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted August 3, 2007 Share Posted August 3, 2007 Originally posted by zwobot: </font><blockquote>quote:</font><hr />Originally posted by sgtgoody (esq): You can pause and then fire during the last part of the turn I think[...] How is this done? It would be just as good. For now I don't really care if the firing starts at the beginning of a turn and ends after 30 sec. for example or if the firing starts at the end of the turn after a 30 sec. pause. A pity that this is not in, I think I remebered one of the devs said something like this will be in, but apperantly my memory is wrong or it is not in... As for directly targeting an enemy: right, the firing unit will cease fire once the unit is in cover and invisible. But units in buildings for example are never really visible in my experience and the only way to fire at them is by area fire which will last unitl cease fire command by the player or the unit running out of ammo. </font> 0 Quote Link to comment Share on other sites More sharing options...
zwobot Posted August 3, 2007 Author Share Posted August 3, 2007 I have tried the pause order too, sgtgoody (esq) but obviously it affects move commands only. Maybe we get more fire control in a future patch. 0 Quote Link to comment Share on other sites More sharing options...
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