thewood Posted December 4, 2007 Share Posted December 4, 2007 While the editor is powerful, it has some limitations. Is there any plan to add triggers beyond time-based events, like entering an area or proximity? Eventually, I'l like to see triggers like casuaty levels or specific unit status. Also, what about making it easier to select an individual unit without having to go through and delete everyone else just to get that one unit? 0 Quote Link to comment Share on other sites More sharing options...
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