birdstrike Posted August 15, 2007 Share Posted August 15, 2007 I encountered an odd behavior when working on a map in the editor: when I designate a specific area with a building on it as mission objective to be either destroyed or preserved, the game always considers the building to be intact at the end of a mission even as it is destroyed. This problem seems to be related to this specific map only, because when I create a new mission from scratch on a new map, everything works fine. 0 Quote Link to comment Share on other sites More sharing options...
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