sxm Posted July 29, 2007 Share Posted July 29, 2007 I'm not sure if this is a bug/driver problem or a 'has to be like this' thing. Trenches are almost not displayed until I get very close to them with the camera. If I crank up the '3D Texture Quality' from 'balanced' to 'best', it gets just a little better (the camera doesn't have to be that close). But I still have to go very low and close to see where exactly those trenches are. I tried to play around with the other graphic options without success. Additionally, my strykers are sometimes flickering (bright/dark). It doesn't bother me too much but maybe that info helps to solve the problem. Sorry if this has been discussed already, but I didn't find anything. Here are some screen shots: My specs: 1. BFC download version 2. AMD Athlon 64 single core processor (3200+ 2GHz) 3. nvidia GForce 6800 GT with latest drivers (as of 2007-07-27) 4. 2 GB RAM 5. Windows XP SP2 Cheers 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted July 29, 2007 Share Posted July 29, 2007 That's just level of detail kicking in, get closer (zoom in, for instance) and the detail will build. 0 Quote Link to comment Share on other sites More sharing options...
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