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Editor launches but cant render map


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keep getting this error when i try to open a mission, got a few things to try (reinstall DX and or the game with NOD turned off )

Any ideas as the source?

Win xp pro

2 Gigs

amd x2

ati 1950 pro 7.3

See the end of this message for details on invoking

just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************

System.DllNotFoundException: Unable to load DLL '..\core.dll': Exception from HRESULT: 0xC000008C

at Editor.SFS.SFSImageReader.OpenExtern(String name)

at Editor.SFS.SFSImageReader.Load(String fileName)

at MissionEditor.Objects.Roads.Road.CreateVertexBuffer(Device device)

at MissionEditor.Render.MissionRender.RenderRoadTextures(Mission mission)

at MissionEditor.Render.MissionRender.RenderScene()

at MissionEditor.Forms.Render.DirectXWindowControl.OnRenderViewRectChanged(Object sender, EventArgs args)

at MissionEditor.EditorLogic.MissionMapEditor.UpdateViewRect(Boolean bNotifyChanges)

at MissionEditor.EditorLogic.MissionMapEditor.ZoomView(Single factor, PointF center)

at MissionEditor.EditorLogic.MissionMapEditor.InitZoomView()

at MissionEditor.Forms.Render.DirectXWindowControl.OnMissionChanged()

at MissionEditor.Forms.Render.MissionRenderControl.OnMissionChanged()

at MissionEditor.Forms.MissionEditorControl.OnMissionSDIEvent(Object sender, EventArgs args)

at Editor.DocumentManager2.UpdateViews(Object doc, EventArgs e)

at MissionEditor.EditorLogic.MissionSDI.SetCurMission(Mission mission)

at MissionEditor.EditorLogic.MissionSDI.OpenMission(String fileName)

at MissionEditor.Forms.MissionEditorControl.OnOpenMission(Object sender, EventArgs e)

at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)

at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)

at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)

at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)

at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)

at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)

at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)

at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)

at System.Windows.Forms.Control.WndProc(Message& m)

at System.Windows.Forms.ScrollableControl.WndProc(Message& m)

at System.Windows.Forms.ToolStrip.WndProc(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************

mscorlib

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.42 (RTM.050727-4200)

CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll

----------------------------------------

Editor

Assembly Version: 1.0.0.16

Win32 Version: 1.0.0.16

CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/Editor.exe

----------------------------------------

EditorLib

Assembly Version: 1.0.0.14623

Win32 Version: 1.0.0.14623

CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/EditorLib.DLL

----------------------------------------

System.Windows.Forms

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.42 (RTM.050727-4200)

CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.42 (RTM.050727-4200)

CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Drawing

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.42 (RTM.050727-4200)

CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

System.Configuration

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.42 (RTM.050727-4200)

CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

----------------------------------------

System.Xml

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.42 (RTM.050727-4200)

CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

MissionEditor

Assembly Version: 1.0.0.0

Win32 Version: 1.0.0.0

CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/MissionEditor.DLL

----------------------------------------

WeifenLuo.WinFormsUI.Docking

Assembly Version: 1.0.0.0

Win32 Version: 1.0.0.0

CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/WeifenLuo.WinFormsUI.Docking.DLL

----------------------------------------

System.Design

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.42 (RTM.050727-4200)

CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll

----------------------------------------

Microsoft.DirectX.Direct3D

Assembly Version: 1.0.2902.0

Win32 Version: 9.05.132.0000

CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll

----------------------------------------

CampaignEditor

Assembly Version: 1.0.0.0

Win32 Version: 1.0.0.0

CodeBase: file:///G:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/CampaignEditor.DLL

----------------------------------------

Microsoft.DirectX.Direct3DX

Assembly Version: 1.0.2909.0

Win32 Version: 9.10.455.0000

CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2909.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll

----------------------------------------

Microsoft.DirectX

Assembly Version: 1.0.2902.0

Win32 Version: 5.04.00.2904

CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll

----------------------------------------

Microsoft.VisualC

Assembly Version: 8.0.0.0

Win32 Version: 8.00.50727.42

CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll

----------------------------------------

************** JIT Debugging **************

To enable just-in-time (JIT) debugging, the .config file for this

application or computer (machine.config) must have the

jitDebugging value set in the system.windows.forms section.

The application must also be compiled with debugging

enabled.

For example:

<configuration>

<system.windows.forms jitDebugging="true" />

</configuration>

When JIT debugging is enabled, any unhandled exception

will be sent to the JIT debugger registered on the computer

rather than be handled by this dialog box.

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Hi,

Have you started missioneditor in the directory in which it's was installed at the first time, you cannot copy just MissionEditor directory to some other dir, the MissionEditor is dependent on other DLL files which are in game directory, this error message says that from missioneditor stand point I cannot find CORE.DLL file in ..\ dir which is one directory up.

br

Dr.Jones

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Originally posted by perforated:

Darn it still not working :(

What is a path to your mission editor directory (Editor.exe)?

What is a path to your game directory (tow.exe)?

Does the game work ok?

What version of a game do you use? (see a right top corner of the game menu window)

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--------------------- Log started at 25.04.2007 14:03:02---------------------

Info: Category TriggerWindow was added to category MissionEditor

Info: Category CampaignEditor was added to category

Editor.exe Information: 0 : ***LoadMission start***

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Editor.exe Warning: 0 : AnimatorFactory.CreateAnimator: Crew Animator load faild -> section [Animator] not present

Info: Category Roads was added to category MissionEditor

--------------------- Log ended at 25.04.2007 14:06:56---------------------

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It worked dmg, thanks. I've got the game to run and the mission editor to work and I think this game is great. But there is still some things that can be better smile.gif

Thanks again to everyone and to Matt who stuck it out and didn't give up.

JohnO

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