CeltiCid Posted January 16, 2008 Share Posted January 16, 2008 With the new Quick battle generator, the new builder and the new multiplayer capabilities, im sure multiplayer community in ToW will boost hard. But i think we will miss one very important thing to make this game more playable in MP: The possibility to PAUSE or down the speed in multiplayer games. By this way, we can "simulate" the we-go system that all of us loved in CM and will bring to ToW a lot of CM players, in my opinion. Any good new? Link to comment Share on other sites More sharing options...
Thork Posted January 16, 2008 Share Posted January 16, 2008 Second A multiplayer Campaign would be nice as well... Even so it would only work with surrender possibility and dynamic campaigns. Link to comment Share on other sites More sharing options...
Gnasher Posted January 16, 2008 Share Posted January 16, 2008 Maybe a server side setting for game speed is needed in the order of 50,60,70,80,90% Game speed set before game is launched. IIRC sudden strike worked best with 60% Link to comment Share on other sites More sharing options...
ShiftZ Posted January 17, 2008 Share Posted January 17, 2008 Originally posted by CeltiCid: With the new Quick battle generator, the new builder and the new multiplayer capabilities, im sure multiplayer community in ToW will boost hard. But i think we will miss one very important thing to make this game more playable in MP: The possibility to PAUSE or down the speed in multiplayer games. By this way, we can "simulate" the we-go system that all of us loved in CM and will bring to ToW a lot of CM players, in my opinion. Any good new? Originally posted by Thork: Second A multiplayer Campaign would be nice as well... Even so it would only work with surrender possibility and dynamic campaigns. It’s obvious that there will be more developer modifications to TOW after this patch turning point. Keeping the forum active with positive feedback and constructive criticism will help people like Sneaksy fine tune the game over the course of the next year or so. Eventually all the bells and whistles that make sense and can be accomplished will make it to the front line. Link to comment Share on other sites More sharing options...
CeltiCid Posted January 18, 2008 Author Share Posted January 18, 2008 Originally posted by ShiftZ: Keeping the forum active with positive feedback and constructive criticism will help people like Sneaksy fine tune the game over the course of the next year or so. Eventually all the bells and whistles that make sense and can be accomplished will make it to the front line. Are you reading Sneaksy??? FINE TUNNING the game Can you tell us something about this question? Link to comment Share on other sites More sharing options...
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