PanzerMike Posted May 4, 2007 Share Posted May 4, 2007 Have not played the game yet (not even the demo, my rig is ancient...). May get it after the patch comes out. Need a new PC for that Anyway, how is smoke modeled in TOW? I don't mean the smoke of a brewed up tank, but smoke used by smoke grenades. I recently read 'By Tank into Normandy' by Stuart Hills, you see. It's a good read. I noticed that they used smoke tactically quite a lot (for instance a Tiger pops up out of the range of the Sherman 75mm gun; they immediately put some smoke between them and the Tiger). So, how does TOW deal with this? Link to comment Share on other sites More sharing options...
FinnN Posted May 4, 2007 Share Posted May 4, 2007 There is no smoke. Personally I'd rather see this than enterable buildings or on-map mortars. It seems to me that when you fire a shell the explosion occludes vision behind it briefly so presumably it wouldn't be too hard to add? Maybe a dev or moderator could answer? Have fun Finn Link to comment Share on other sites More sharing options...
Moon Posted May 4, 2007 Share Posted May 4, 2007 Not at all, because smoke grenades are not used in TOW unfortunately. It's already on the list for a first add-on however. Martin Link to comment Share on other sites More sharing options...
RSColonel_131st Posted May 4, 2007 Share Posted May 4, 2007 add-on as in "downloadable patch" or add-on as in "pay for content"? Link to comment Share on other sites More sharing options...
Moon Posted May 4, 2007 Share Posted May 4, 2007 FinnN, you're right, in terms of an accurate combat simulation, the lack of smoke ranks higher than being able to enter buildings, at least for me. Buildings are not a problem unless you would make a huge town map, but smoke has been used tactically by tanks and for artillery, so this is a realism tweak we're after as well (it was just impossible to get it into the first release because it's not trivial at all to add it without a big hit to framereates). Martin Link to comment Share on other sites More sharing options...
Moon Posted May 4, 2007 Share Posted May 4, 2007 Originally posted by RSColonel_131st: add-on as in "downloadable patch" or add-on as in "pay for content"? I don't know yet. Both types are planned at this point. Martin Link to comment Share on other sites More sharing options...
PanzerMike Posted May 4, 2007 Author Share Posted May 4, 2007 On the list for the add-on. Good! I really hope TOW will be a polished gem in the near future. What I'm hearing so far about the future plans sounds very promising! Link to comment Share on other sites More sharing options...
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