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Beta version of Scenario Editor Released to Public!


Madmatt

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October 18th, 2006

Beta version of Scenario Editor Released

TBG Software and Battlefront.com are thrilled to announce the release of a public beta version of the full featured Scenario Editor for "DropTeam"!

This brand new Scenario editor allows for the creation of entirely new worlds, maps and missions, including Physical Properties, Skybox, Ambient Sounds, Particle Emitters, Elevation Data, Textures, Terrain Types, Fluids, Game Types and Objects and more.

EditorShot_tn.jpg

This takes the already powerful physics engine to new heights and allows players to create brand new maps of up to 1000 square kilometers, including all deformable terrain, its own unique physics (gravitation, atmosphere.) and more! Dropteam is already using XML files for modding and reads data from professional GIS (Geographic Information Systems) packages such as ArcGIS and Terragen, and as such is becoming one of the most extensively moddable game packages available. An expansion to the Sci-Fi themed base game covering World War Two is already planned.

The Scenario Editor is available as a free download, and is even available with source code in an open license to encourage users to create new exciting missions and battles for DropTeam - mechanized combat in the far future!

Links to download the beta editor:

http://tbgsoftware.com/DropTeamScenarioEditor.zip

or

]http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=158;t=000012

Beta scenario editor documentation:

http://tbgsoftware.com/DropTeamScenarioEditor.pdf

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Clay eluded to some Editor mode for the main game for people like me who are Linux-based (or Mac-based).

I've attempted to run the Scenario Editor on Linux using Mono but it throws an Exception which looks to be some environmental problem. If there is a cross-platform option here, I'd be happy to test it, even if it's buggy, incomplete or poorly documented :)

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