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Drop Team in Vista


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I "upgraded" my home machine to Vista Business and reinstalled DropTeam. I am unable to get DropTeam to run under Vista. Anyone running DropTeam under Vista?

When I start the game, the screen goes blank and then I get a message that DropTeam Main.exe has stopped working. I have tried a clean install and then ran the update.exe program to upgrade DropTeam. I have tried setting compatibility mode to Windows XP SP2 for the exe files.

Thanks.

Jerry

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Dropteam log

MAIN: Parsing command line

MAIN: Version = 1.2.8

MAIN: Prefs filename = C:/\Users\Jerry/DropTeamSettings.dat

LOBBY: Init'ing SDL

VIDEO: Desktop is at 32 bits per pixel

VIDEO: Setting display 800x600x32

MAIN: Screen is 4 bytes per pixel

MAIN: ACCUM RED = 16

MAIN: ACCUM ALPHA = 0

MAIN: GL VENDOR: Microsoft Corporation

MAIN: GL VERSION: 1.1.0

MAIN: GL EXTENSIONS: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture

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Some additional information.

Dropteam is installed on an external USB 2 drive.

Partial report from DxDiag

------------------

System Information

------------------

Time of this report: 6/22/2007, 11:53:36

Machine name: JERRY-PC

Operating System: Windows Vista™ Business (6.0, Build 6000) (6000.vista_rtm.061101-2205)

Language: English (Regional Setting: English)

System Manufacturer: HP Pavilion 061

System Model: DQ177A-ABA A450N

BIOS: BIOS Date: 01/28/04 14:53:04 Ver: 08.00.09

Processor: Intel® Pentium® 4 CPU 3.00GHz (2 CPUs), ~3.0GHz

Memory: 2046MB RAM

Page File: 2420MB used, 1892MB available

Windows Dir: C:\Windows

DirectX Version: DirectX 10

DX Setup Parameters: Not found

DxDiag Version: 6.00.6000.16386 32bit Unicode

------------

DxDiag Notes

------------

Display Tab 1: No problems found.

Sound Tab 1: The file ALCXWDM.SYS is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.

Input Tab: No problems found.

--------------------

DirectX Debug Levels

--------------------

Direct3D: 0/4 (retail)

DirectDraw: 0/4 (retail)

DirectInput: 0/5 (retail)

DirectMusic: 0/5 (retail)

DirectPlay: 0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow: 0/6 (retail)

---------------

Display Devices

---------------

Card name: NVIDIA GeForce 6800 GS (Microsoft Corporation - WDDM)

Manufacturer: NVIDIA

Chip type: GeForce 6800 GS

DAC type: Integrated RAMDAC

Device Key: Enum\PCI\VEN_10DE&DEV_0047&SUBSYS_0304196E&REV_A1

Display Memory: 583 MB

Dedicated Memory: 248 MB

Shared Memory: 334 MB

Current Mode: 1600 x 1200 (32 bit) (60Hz)

Monitor: SyncMaster 204T/204Ts/204B,SyncMaster Magic CX201Ts(Digital)

Driver Name: nvd3dum.dll,nvapi.dll

Driver Version: 7.15.0010.9746 (English)

DDI Version: 9Ex

Driver Attributes: Final Retail

Driver Date/Size: 12/8/2006 04:25:00, 3061352 bytes

WHQL Logo'd: Yes

WHQL Date Stamp:

Device Identifier: {D7B71E3E-4307-11CF-CC5C-0E2301C2CA35}

Vendor ID: 0x10DE

Device ID: 0x0047

SubSys ID: 0x0304196E

Revision ID: 0x00A1

Revision ID: 0x00A1

Video Accel: ModeMPEG2_A ModeMPEG2_C

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Thanks Clay. I didn't realize that I didn't have proper Vista drivers. Downloaded the drivers and the game runs fine.

Strange none of my other games complained about the lack of Open GL drivers. Of course, the other games might not be using Open GL.

Thanks again for your helpful response.

Jerry

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