SeaMonkey Posted May 5, 2008 Share Posted May 5, 2008 Exactly my recommendation before, but unnecessary if we can get a "beach" tile. 0 Quote Link to comment Share on other sites More sharing options...
SeaMonkey Posted May 5, 2008 Share Posted May 5, 2008 You know if you think about this, most Pacific Island chains were a collection of atolls spread out across hundreds of miles. Just make a string of connected island tiles with a centralized port in a somewhat simulated configuration of that group's geography. Then your opponent will have a variety of invasion points to choose from.....of course only if he exercises good recon. 0 Quote Link to comment Share on other sites More sharing options...
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