yurch Posted April 21, 2006 Share Posted April 21, 2006 At least, this is what the physobject files call it. For those who don't know, the command and mortar vehicles have a subsystem that flashes a diamond on the ground-view and spacebar map of the location of a shot origination. On the ground view, it also shows the distance to target. This is incredibly useful information. Given that though, the game doesn't seem to treat it as such. The diamond stays on screen barely long enough for you to read the distance, and if you were facing some other way, too bad. I also have not witnessed this information showing up on the minimap, but it is cluttered enough. This data admittedly becomes less useful as time passes, but it is it possible for the diamond to stay on screen/fade out for a bit longer timeframe? For combat vehicles I would be worried about screen overclutter, but it might be okay for command/mortar units. Has anyone else used this feature? Link to comment Share on other sites More sharing options...
yllamana Posted April 21, 2006 Share Posted April 21, 2006 I noticed it in the mortars in particular. Maybe how long it stays on the screen should be a configurable option, since I'm sure everyone is going to have a different idea of how long it should be there for. I'm sure that in a mortar-heavy battle that information could be crucial. Link to comment Share on other sites More sharing options...
RIPper_SVK Posted April 21, 2006 Share Posted April 21, 2006 wow, i haven't noticed that feature...and i was going to suggest it. Link to comment Share on other sites More sharing options...
aittam Posted April 21, 2006 Share Posted April 21, 2006 seen but never figured out how to use it, thanks Link to comment Share on other sites More sharing options...
Kurtz Posted April 22, 2006 Share Posted April 22, 2006 Sadly, it also makes it difficult to aim with the command vehicle's gun since the 'diamond' covers the aiming point. Link to comment Share on other sites More sharing options...
yurch Posted April 22, 2006 Author Share Posted April 22, 2006 Perhaps something better (or wider?) than that very opaque diamond can be used. It is a big problem for visibility when you're looking at something that's firing very rapidly, as now there's several overlapping icons and numbers. Link to comment Share on other sites More sharing options...
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