Pirate Bill Posted March 29, 2006 Share Posted March 29, 2006 Just noticed this on my first game with .942 - occassionally, ATGMs will just refuse to launch. All systems are go, there's ammo left, but I pull the trigger and nothing happens. I tried experimenting - firing with and without lock, in various directions - no nothing. Extracting and redeploying seems to fix it, however. Link to comment Share on other sites More sharing options...
inktomi19d Posted March 30, 2006 Share Posted March 30, 2006 I noticed the same thing. Other weird thing is that It would sometimes launch at some targets, but not others. It seemed like I had sort of a dead zone in part of my turret traverse. Link to comment Share on other sites More sharing options...
aittam Posted March 30, 2006 Share Posted March 30, 2006 just think it this way: you got an power failure in the weapons main Link to comment Share on other sites More sharing options...
weasello Posted March 30, 2006 Share Posted March 30, 2006 Not sure if this is your issue, but make sure you and your target are relatively stationary (or as good as possible). You can't fire unless the turret is pointing right at the target, and as you can see in external view, the turret can't always keep up with the target's movement speed (especially if your vehicle is turning at the same time). Your crosshair view isn't the turret direction Link to comment Share on other sites More sharing options...
Drusus Posted March 30, 2006 Share Posted March 30, 2006 This happens easily when you have a wheel blown off. You press forward and backward to make it a bit harder for your enemy to hit, but actually you are also turning, many times the turns are 90+ degrees. But I have also had sometimes a situation where the gun just wont fire. This is with 120mm. Sometimes it is because of out of ammo, but sometimes I can't figure out why I can't fire. Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted March 30, 2006 Share Posted March 30, 2006 Any more hints at how to reproduce this would be a big help! If we can find a reliable way to reproduce it then we can fix it. You can't fire unless the turret is pointing right at the targetThis is usually the cause but it sounds like even the veterans are seeing this once in a while. When it happens again, make *sure* it's not just the turret spinning and if it's not, try to remember exactly what you were doing when it happened so we can reproduce it. Link to comment Share on other sites More sharing options...
filo Posted March 31, 2006 Share Posted March 31, 2006 I've noticed that in several vehicles. Maybe it IS the fact that the turret hasn't completely swung around yet. If so, a visual indicator of turret position in Gunner view would be very useful. Just working from memory , is the target reticle red with the turret not in position ? if not , something like that might work Link to comment Share on other sites More sharing options...
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