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Ammo count oddity (bug?)


c3k

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Gents,

I'm running some tests on the Abrams TacAI regarding its machinegun use. During a playback the .50 cal ammo count seemed to act normally. As it fired, the ammo counted down. With 5 seconds left it had 846 rounds. However, at zero seconds left, the ammo INCREASED to 900 rounds. This was the same amount of ammo that it had at the start of the turn.

Bug?

Screenshots:

Here it is at 25:05.

Ammocount05secondsleft.jpg

Here it is at 25:00.

Ammocount00secondsleft.jpg

The scenario was hotseat, veteran, v1.08.

Comments?

Ken

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