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Game Mechanics Questions


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Tired of debates on RT vs WEGO? Do you actually like 1:1 representation? Cool....let's get down to the game. A few questions...

1. Mortars. I hope someone can explain to me about the "armor" target option. IIRC, 81mm and 4.2" fire HE, and that ICM (anti-armor, Improved Conventional Munitions) are for 155mm. So, if you choose anti-armor with a mortar, what type of round is it firing?

2. On occasion, I have had a Stryker or Bradly stuck. Not immobilized nor bogged....it is in command, but won't respond to a movement command. I've noticed this twice now, both times the unit is in close proximity to a trench. Any one else see this? Any ideas?

3. Any way to insure an M1 tank gets off the first shot? I think it is mission 3 or 4 in the campaign ... T-72's roll onto the map. I had two M1's up on the small rise in an overlook position, but the T-72's came on and plunked my Brad and a Stryker right off the bat. Only after about a turn or so the M1's opened up and took out the T-72's. I was hoping for a first shot....any way to insure (or at least increase the odds) of one? A bit disappointing. I was expecting this, had the right tactics, but didn't get any reward for having an overwatch team with LOS to the avenue of approach.

4. Smoke dischargers. Not sure if it my graphics selection, but the smoke dischargers seem a bit weak. IRL when these go off there are blinding arcs of smoke, but the game representation is like hand thrown smoke grenades. Are you seeing something similar, or is my graphics card too slow to show a more spectacular display?

5. AFV open vs. closed? I was never a tanker, but IIRC tankers like to stay opened up unless dismounts are close by. Does it give you a real advanatage in the game? It seems the sensors and target acquisition tools are all meant for closed hatch operations. All I've seen are dead TC's by opening up and trying to increase battlefield awareness.

TIA

Regards,

Feltan

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4. Smoke dischargers:

There are very many different kinds of these. I've only tested few. If you want to see something like you described it should be, try Stryker Fire Support Vehicle. Popping smoke creates a circle of smoke around the vehicle in a couple of seconds. Even different Strykers use different smoke dischargers.

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