bardosy Posted March 3, 2008 Share Posted March 3, 2008 Hi, I love to create scenario for CM series and other games. And I was really happy with the new AI options of CMSF. That's great: Thanks! But I have an idea or suggestion: Triggers. It could absoultley fit to the AI options. It could be there where now the plan1, 2, 3... Trigger1 have a zone where the enemy arrive, occupy, touch... someting or triggered by a unit if it destroyed... or something. And thrigger have moves: what unit group go where. Same as Plans now. Why could this great? In a mission of mine is a important objective. The syrians defend it, but if they eliminated the US troops role (occupy) the building and the other syrians just sit around and do nothing. It could be great if the americans occupy the building, the syrians start a counter attack and reoccupy the building. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted March 3, 2008 Share Posted March 3, 2008 Yep a few people are suggesting this “elsewhere”. Don’t know if it will get up or not yet. 0 Quote Link to comment Share on other sites More sharing options...
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