LRC Posted April 19, 2008 Share Posted April 19, 2008 Is there someone else who thinks that there is added value in an "autopilot" mode for some current actions ?? To clarify: I know how to play (in micromanagement style) some typical actions ( assault&occupy that building , clear that road, ...) So I want to let the AI "autopilot" this type of platoon level actions while I am micromanaging some more interesting parts of the actions somewhere else on the field. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted April 19, 2008 Share Posted April 19, 2008 One thread not enough? 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted April 19, 2008 Share Posted April 19, 2008 I hear there's an interesting conversation going on here.... http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=004158 0 Quote Link to comment Share on other sites More sharing options...
LRC Posted April 19, 2008 Author Share Posted April 19, 2008 Agree... But I'd love to get the opinion of the Oracle (aka Steve...) on this one. Even if "platoon autopiloting" is not in the line of thought of CM1x games ( very much SquadLeader oriented ), this type of playing could increase the interest of all CM2x games. For example, I hardly imagine how to enjoy playing "sword beach landing" with the current system, while with an hybrid squad level (micromanagement) / company level (platoon in autopilot by AI) this may be doable. 0 Quote Link to comment Share on other sites More sharing options...
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