Jump to content

AI AutoPilot mode ?


LRC

Recommended Posts

Is there someone else who thinks that there is added value in an "autopilot" mode for some current actions ??

To clarify:

I know how to play (in micromanagement style) some typical actions ( assault&occupy that building , clear that road, ...)

So I want to let the AI "autopilot" this type of platoon level actions while I am micromanaging some more interesting parts of the actions somewhere else on the field.

Link to comment
Share on other sites

Agree... But I'd love to get the opinion of the Oracle (aka Steve...) on this one. :D

Even if "platoon autopiloting" is not in the line of thought of CM1x games ( very much SquadLeader oriented ), this type of playing could increase the interest of all CM2x games.

For example, I hardly imagine how to enjoy playing "sword beach landing" with the current system, while with an hybrid squad level (micromanagement) / company level (platoon in autopilot by AI) this may be doable.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...