Edwin P. Posted March 1, 2005 Share Posted March 1, 2005 1. Is there a unit script to order a unit to move to a specific tile. Example: If Italy DOW France Move Beruit French Corps to tile XX,YY (so it becomes Free French when France surrenders). 2. Can unit scripts be linked to a Master Script or to a flag set by a script. Example: 10% that UNIT Script Flag is set to 10. If so then all unit scripts with Flag 10 are activated. --------------Move Beruit Corps to Egypt when Italy DOW --------------Move UK Carrier in Egypt to Atlantic --------------Move French Corps from France to Suez [ March 01, 2005, 12:00 PM: Message edited by: Edwin P. ] Link to comment Share on other sites More sharing options...
Kuniworth Posted March 1, 2005 Share Posted March 1, 2005 Edwin, can you tell me what your favorit colour is? Link to comment Share on other sites More sharing options...
pzgndr Posted March 1, 2005 Share Posted March 1, 2005 So far there aren't any event scripts that move units based on conditions. Maybe the AI scripting could do this. As for Free French, I always thought it was pretty gamey for French units to run off to UK territory. In SC2, it should be possible to have a coup in Syria where it becomes free and then add a Free French unit. Both with some chance. What I'm getting at is that we can have more historical results and not bother with gamey AI strategies. Link to comment Share on other sites More sharing options...
Edwin P. Posted March 2, 2005 Author Share Posted March 2, 2005 True, historically, the British invaded Syria and easily took Beruit. Perhaps a better way to reflect this would be to have a chance for reinforcements, 1 corps, arriving from Australia. Then if the UK attacks Vichy France, there is a chance that the Free French unit in Beruit lays down their weapons and runs away (ie is removed). Link to comment Share on other sites More sharing options...
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