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Unit Script Questions


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1. Is there a unit script to order a unit to move to a specific tile.

Example: If Italy DOW France Move Beruit French Corps to tile XX,YY (so it becomes Free French when France surrenders).

2. Can unit scripts be linked to a Master Script or to a flag set by a script.

Example:

10% that UNIT Script Flag is set to 10.

If so then all unit scripts with Flag 10 are activated.

--------------Move Beruit Corps to Egypt when Italy DOW

--------------Move UK Carrier in Egypt to Atlantic

--------------Move French Corps from France to Suez

[ March 01, 2005, 12:00 PM: Message edited by: Edwin P. ]

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So far there aren't any event scripts that move units based on conditions. Maybe the AI scripting could do this. As for Free French, I always thought it was pretty gamey for French units to run off to UK territory. In SC2, it should be possible to have a coup in Syria where it becomes free and then add a Free French unit. Both with some chance. What I'm getting at is that we can have more historical results and not bother with gamey AI strategies.

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True, historically, the British invaded Syria and easily took Beruit. Perhaps a better way to reflect this would be to have a chance for reinforcements, 1 corps, arriving from Australia. Then if the UK attacks Vichy France, there is a chance that the Free French unit in Beruit lays down their weapons and runs away (ie is removed).

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