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Post surrender partisan units in SC1 did an excellent job of forcing the Axis to garrison a conquered Yugoslavia and tying down 4 Corps units in the process.

In SC2 I would like to see the same basic formula used and expanded upon.

In guerrilla warfare the more cities that a resistance movement controls the easier it is to recruit new members.

To reflect this I would increase the chance of a partisan unit appearing by 15% (or some other editable number) for each city controlled by a partisan unit.

The chance for Yugoslavian partisans would increase from 15%/75%(winter months) to 30%/90% if they control one city. In the most unlikely event that they control 2 cities the chance for partisan units would increase to 45%/105%.

If the percentage exceeds 100% then the partisans should receive one unit automatically and have a chance to receive a second unit. For example: 105% = 1 Unit + 5% for a second unit.

If this formula was extended to post-surrender partisans in Russia the Axis player would have a strong incentive to maintain a garrison in all Russian cities after Russia surrenders.

[ June 23, 2004, 06:13 PM: Message edited by: Edwin P. ]

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