Edwin P. Posted April 14, 2006 Share Posted April 14, 2006 1. Suggestion: Add #CONDITION Parameters to Annexation, Territory and Popup Events. #CONDITION= Under what conditions will this event occur ; Format: country_id [political_event] [political_alignment]Why? I would like to create an popup, annexation and territory events that are triggered if a country surrendered. Currently these events are linked to a date not a condition. Link to comment Share on other sites More sharing options...
Edwin P. Posted April 14, 2006 Author Share Posted April 14, 2006 AI Handicaps Suggestions 1. Suggestion: Add #LEVEL and #AI parameters to events. Why? I would like to trigger specific events only if the Level was Expert and the AI was Allied. Example 1: If AI Level is Expert and AI is Allied then TRIGGER = 10 that Turkey joins Allies if Moscow is controlled by Axis. I do not want this to happen if the human player is Allied. Simarily, to recreate diplomatic sucess without chit buying I may want to add an event to have Turkey join the Allies 5% of the time; 1 in 20 games, when the AI is the Allied Player, and 5% of the time have Turkey join the Axis when the AI is Axis. This would be a one time check when France surrenders (for Turkey joining Axis AI) or the USA enters the war (for Turkey joining Allied AI). I can do this now in the script editor but I must write specific events for the Allied and Axis player and remember to activate or deactivate these scripts, which in turn reminds me what to prepare for as a Human player. Example 2: Unit Script - Allied AI gets Pacific Fleet when Japan agrees to withdraw from China. Trigger = 10%, only for Allied AI and Level = Expert. ; #UNIT= Units to be created as well as a name (optional). ; Format: unit_id [strength] [experience] [name] #UNIT= 11[10][0][uSS Lexington] #UNIT= 9 [10][0][uSS Arizona] #UNIT= 9 [10][0][uSS Maryland] [ April 14, 2006, 10:58 AM: Message edited by: Edwin P. ] Link to comment Share on other sites More sharing options...
Blashy Posted April 14, 2006 Share Posted April 14, 2006 You can already create all of these. But you will have to create different campaigns. Meaning, rename one that is vs. Axis AI and the other vs. Allied AI. Link to comment Share on other sites More sharing options...
Edwin P. Posted April 14, 2006 Author Share Posted April 14, 2006 Thanks Blashy, I had not thought about creating different campaigns. Great idea. Link to comment Share on other sites More sharing options...
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