StefMan Posted February 22, 2005 Share Posted February 22, 2005 How about giving the player the opportunity to assign HQ support to specififc units nearby? (For example: When I have an HQ awaiting transport for "sealion" it will at times support other units that are just waiting for tranport instead of my airfleets nearby.) And how about negotiating a miltary alliance, ceasefire, peace treaty or an early surrender with other countries ? I would sometimes like to take a somewhat more active role in diplomacy. Sorry if I should be duplicating posts ... Link to comment Share on other sites More sharing options...
Edwin P. Posted February 22, 2005 Share Posted February 22, 2005 From the SC2 Main Page: "Expanded unit models for Air Fleets (Auto/Intercept/Escort/Ground), Submarines (Hunt/Silent) and HQ's (Auto/Select/Deselection of unit attachments)" "Enhanced diplomatic model that will not only be driven by game events and player pressuring but will allow opposing sides to engage in active counter diplomacy" I believe that Diplomacy is limited to using Diplomacy Chits to affect the Allied/Axis diplomatic leaning of selected neutral countries. [ February 21, 2005, 07:53 PM: Message edited by: Edwin P. ] Link to comment Share on other sites More sharing options...
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