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sound effects


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i really like the effect of those chirping crickets in night battles

is it possible to do something like a dog yelping when infantry enters a house or say milk botlles being broken perhaps triggered by an ambush type icon (implemented by scenario creators)

Instead of the sound icon 'infantry?' you might get another 'movement noise'

is it possible to do?

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Neat idea, but I don't think it would work.

What you are asking for is a wav file that would be triggered only if the right set of circumstances occured, and only be heard for a brief period of time.

Using your barking dog as an example, you would only hear it in one or two houses, and only if no other combat near those houses had occured. Otherwise you'll get barking dogs as your infantry storms the village following a barrage of 155mm arty.

The only way it would work is if Charles coded Finnish dogs. Then they would stay and defend regardless of the amount of firepower leveled at them. However, that opens another can of worms, as in now you have a house (and probably an entire town) that is impossible to capture.

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That's assuming the gamey Russians didn't release a battalion of in heat hundenminen into the village first. Imagine the suprise of the über-Finn dogs when their hot little Russian dates start detonating at precisely the wrong moment! smile.gif

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