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Dual-head display trouble


Redwolf

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It seems CMAK 1.01 is not taking dual-head too well.

It seems to limit the resolution to what is the lower of the two screen's resoutions, even when it runs on the screen with the higher resolution.

Is this normal or am I doing something wrong?

Windoze 2000, newest updates, NVidia Ti 4400, drivers 61.77 (newest).

In case somebody knows that: how do I add a secondary screen on the secondarf port left of the old main display? The NVidia setup doesn't seem to be able to do that and now I have the border between the displays on the outside thanks poppy smile.gif [err, not actually]

[ September 04, 2004, 08:21 PM: Message edited by: Redwolf ]

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I solved this by not using the (imho obvious) choice of horizontal or vertical dual-head, but NVidia's own "Dualview". It provides a more seperated setup of the monitors than just dumping them into one screen. Of course, now I can'tr start other programs on the second screen while a fullscreen prgram runs on the first, but whatever, if I pre-start the system monitor things I can at least watch the programs.

It was reasonably messy to set up, let me know if you have similar trouble.

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  • 1 month later...

Hate to bump this but I had to discover that the dual display as indicated ruins my framerates even when the primary display is displaying the 3D game fullscreen and the second screen is just 2D idle, a drop by 40% in games that allow a frames-per-second counter.

Since there is no freakin' way to safe your desktop arrangements in Windows so that they would survive switches from and to dual-display I guess I have to live without it :-(

Well strickly speaking I can have two Windows 2000 installations, one for dualview and one for 3D games but...

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