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Which Wav File is the Default Music Theme ?


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Originally posted by Solomo:

Still can't find it, if it is an .aiff file.

Too bad, I have some great marches etc. to insert.

Cheers,

Sol

00005010.wav = Opening video music

mine is "o fortuna"!

Here is the complete Sound Effects map for Combat Mission: Beyond Overlord.

Hopefully this map will assist someone that is attempting a sound mod.

10/04/2000

Jon Johnson (ncrawler@swbell.net)

Audio/Video Productions

Matrix Games

---------------------------------------------------------------------

*** Thanks to Madmatt for his help in compiling this sound map! ***

---------------------------------------------------------------------

00000128 = Selection 'bloop'

00000129 = End battle song (Taps)

00000131 = Medium/heavy tank movement

00000132 = Panther movement

00000133 = Tank idle

00000134 = Heavy tank movement

00000135 = Wheeled vehicle movement

00000136 = Light tank/HT movement

00000137 = Wheeled armor movement

00000150-00000153 = Misc 'clicks'

00000160-00000162 = House explosion/collapse

00000170 = Drumbeat

00000171 = Quit game explosion

00000200-00000202 = Small explosions

00000209-00000213 = Medium explosions

00000219-00000221 = Large explosions

00000228-00000231 = Very large explosions

00000300 = Fire

00000311-00000312 = Vehicle abandoned

00000320-00000323 = Misc ricochets

00000330 = Armor penetration

00000400 = Pistol

00000401-00000405 = Rifle

00000410 = Sniper rifle

00000420-00000421 = Vickers MG

00000430-00000431 = .50 cal MG

00000435 = BAR

00000440-00000442 = MG42 HMG

00000445-00000446 = MG42 LMG

00000450-00000451 = MP44

00000460-00000462 = SMG

00000470-00000473 = CMG/BMG/AAMG

00000500-00000510 = Ricochets and screams

00000600-00000609 = Tank main guns/Inf guns/AT guns

---------------------------------------------------------------

00000600 = 37

00000601 = 50/57

00000602 = 75

00000603 = 75L/76

00000604 = 75LL

00000605 = 88L/90

00000606 = 88LL

00000607 = 105

00000608 = 128L

00000609 = 150/155

---------------------------------------------------------------

00000610 = 20mm Flak

00000611 = 40mm Flak

00000612 = Flamethrower

00000620 = Rocket artillery incoming

00000621-00000622 = Large artillery incoming

00000623-00000625 = Medium artillery incoming

00000626-00000627 = Small artillery incoming

00000650 = Mortar

00000651 = Bazooka/Panzerschreck

00000700 = Vehicle bogged

00000701 = Hatch open

00000702 = Hatch close

00000710-00000711 = Small arms ricochet off armor

00000800-00000804 = Aircraft

---------------------------------------------------------------

00000800 = Fly over

00000801 = Fly MG

00000802 = Fly cannon

00000803 = Fly bomb

00000804 = Fly rocket

---------------------------------------------------------------

00000900-00000905 = Close quarters combat

00001000-00001147 = American voices

00002000-00002142 = German voices

00003000-00003142 = Polish voices

00004000-00004144 = French voices

00005000-00005007 = Background weather SFX

00005010 = Opening video music

00006000-00006144 = British/Canadian voices

[ February 17, 2002, 02:22 AM: Message edited by: russellmz ]

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