Kingfish Posted October 29, 2000 Share Posted October 29, 2000 Greetings all, While playing this Op today I managed to isolate and kill a Stug that penetrated my perimeter. I then counterattacked to recapture my original positions, and had actually pushed beyond that by the end of game one, so the dead Stug was well within my lines by the end of the first game. Then game 2 starts and the Stug is gone! My understanding is Vehicles that are removed in between Op battles are repaired and possibly return at a later date, yet I can't understand how this Stug was removed. I had two rifle squads in buildings on either side of it, so the possibility of the Germans getting a recovery vehicle in there is nil. Also, After setting up my forces for game 2 I hit 'Go' and game 2 ended immediately, and game 3 started. Bug? Fluke? Comments? ------------------ ...This is Romeo-Foxtrot, shall we dance?... Link to comment Share on other sites More sharing options...
SuperTed Posted October 29, 2000 Share Posted October 29, 2000 Kingfish, I can't help you with the disappearing StuG. However, I do know, after consulting Martin T. (the scenario designer), that every second battle is simulated night and there is no fighting. So, as you have discovered, doing a set-up is a waste of time. SuperTed Link to comment Share on other sites More sharing options...
Kingfish Posted October 29, 2000 Author Share Posted October 29, 2000 SuperTed, Thanks for the quick reply, but I'm confused. Does this mean that all night battles in this Op are "quiet"? ------------------ ...This is Romeo-Foxtrot, shall we dance?... Link to comment Share on other sites More sharing options...
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