manchildstein (ii) Posted December 1, 2002 Share Posted December 1, 2002 i could not find this in the manual... when sewer movement is allowed in the parameters of the scenario editor, are the sewers then somehow able to be programmed in the map editor or are they generic in that the game engine handles them solely during play of the given scenario? thanks in advance Link to comment Share on other sites More sharing options...
WWB Posted December 1, 2002 Share Posted December 1, 2002 The latter. Sewer connections work between large, heavy buildings. Timing depends on distance. WWB Link to comment Share on other sites More sharing options...
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