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A few beasts, or a swarm of tiddlers??


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Here's another, completely different suggestion: try playing scenarios rather than QBs. That way, your focus can be on tactics rather than force selection. You'll play with a range of different forces in all kinds of terrain and situations. And you'll learn to make the most of whatever forces you're given.

The QB gives an arguably artificial importance to force selection, a choice the average WWII company or battalion commander didn't really have. On the other hand, well designed scenarios face you with an array of different tactical problems, and you'll gradually learn what to do with the different forces you might choose.

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I agree with Combined Arms there is a tendency to concentrate far too much on choosing a killer force for QB's. It is fun but more balanced forces can lead to learning and appreciating true 2WW tactics.

Of course Battlefront recognised that and did put force constraints dropdown into the set-up for QB .... they must have known we would have been max-out freaks. Recent club games have involved 15 Jagdpanthers, two battalions of infantry, eight German AA vehicles - not to mention research into the effectiveness of 40 Daimler A/c ....

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