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Thought and request on improving CM3


Hans

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As an occasional scenario designer I have found that I need a boom, a flame and a smoke. What do I mean? I find that in some instances I need a hex or the building/thing there needs to explode, catch fire or give out large amounts of smoke when it takes incoming fire. This is to simulate ammunition and POL stores and other flammables, ie ammo trucks, ammo stocks for mortars/arty, fuel trucks etc.

Could something like that be added? What is the opinion of the board?

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