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Towed AT Guns and the AI


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I'm working on a scenario in which the AI has to deploy some AT guns that begin under tow. It really seems to struggle with this task. Have others experienced this? Any thoughts as to how to make the AI's job easier?

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Also los, Augen zu, und hinein!

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I think you're just screwed on this one. The AI has a huge problem with passengers of all sorts, not just towed guns. It just doesn't like to go for rides, apparently. If you set it up so the AI starts with passengers aboard vehicles, more often than not it seems like the 1st thing it does is take them off. The only real exception is if it's a scenario where there are points for exiting units off the map. In such cases, the AI seems more likely to keep passengers aboard.

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-Bullethead

In wine there is wisdom, in beer there is strength, in water there is bacteria.

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