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I require playtesters to help with the fine tuning of a scenario I have designed.

Called Nachut (German for rearguard)it is an attempt to test the viability of a scenario involving the holding of a location allowing units to escape.

I am still tinkering with the force levels. My first attempt had the germans too strong.

So any critiques would be more than welcome.

And please...be gentle...it's my first time ;)

regards

Berkut

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Berkut:

I require playtesters to help with the fine tuning of a scenario I have designed.

Called Nachut (German for rearguard)it is an attempt to test the viability of a scenario involving the holding of a location allowing units to escape.

I am still tinkering with the force levels. My first attempt had the germans too strong.

So any critiques would be more than welcome.

And please...be gentle...it's my first time ;)

regards

Berkut<HR></BLOCKQUOTE>

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Berkut:

bumping it up one last time.

Would really appreciate someone taking this out for a stroll. See if this scenario has got legs or if I should just scrap it.<HR></BLOCKQUOTE>

ok send it my way. Need to finish another test first, but I'll get to it.

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Berkut:

Again...thanks for the interest. The scenario is on it's way.

I am also keen to know how it copes player vs player, any feedback concerning that would be ve

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