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TBM Ardennes Mod


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Now at CMMODS some of Thomas Klimisch's TBM Ardennes mod from cmbo renumbered for cmak. I just discovered that the ground tiles are reversed, i.e. deep snow comes out greener than light snow. Visually I like the whiter light snow. But if you play someones battle and they have set parameters to deep snow, it will look like less snow. However movement and bogging will be for deep snow. Maybe slushy terrain was worse than deep snow??

You could change parameters, but that could upset the play balance.

You could renumber in the reverse order if you feel the need.

Stock railroad looks best with snow and deep snow, ed and jujus bo asm mod tracks are whiter and look good with light snow.

Also new mods

UI misc bmps

Winter "in terrain" windows

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