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Cowards in CMx2


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just as we have fanatics in CM, I'd like to see something more variable that went from fanatic to yellow.

In the same way that some times you meet units that won't budge even when you are battering them, so to some time the opposition or your own men, crumble at the first shot.

By having this AI do this to a limited random extent, then a scenario could be given more depth, if the next time you played it even with the same basic plan, having some units reacting differently in combat could change the whole thing.

Having the right flank stall because this time they're nervious, and their opponents harder, means that the natural tendency to "learn" how to win a scenario, might be diminished.

Peter.

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